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Full Version: Everquest II: Desert of Flames
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For those who haven't checked out the movie, please check it out here:

High quality:
http://everquest2.station.sony.com/expansi...desertofflames/

low quality:
http://www.gamespot.com/pc/rpg/everquestii...ames/media.html

DoF is the first expansion for EQ2. Very impressive. The above movie very cool, featuring scaling walls, more transparent zoning (i.e. no zone doors), and arena fighting. Basically in PvP arena, you will turn into the monster of your choice and duke it out. Must watch the movie!

Maj'Dul is the main city in the expansion. Desert-arabian like theme featuring 3 factions. The faction system is kinda like EQ1 and you have to fight your way to earn the favor. So there will be full open combat zone with 2 of the other factions when you are already aligned with one.

At the Fan Faire 2005, I had a hands-on play on DoF. Quite fun. The new place very interesting, the art also quite rich. 1 thing about DoF that there are around 5 new zones, and because of the no zone doors, the zones really feel very huge. The wall scaling is also very cool, it takes zone heights to a different level. The devs also showed us a raid x4 L45 mob - giant .... tarantula. Lol

overall impression Thumbup SOE done a lot of good stuffs. Of course everyone will get to L60 pretty quickly. The devs did hint that a kind of AA system will be introduced. But they don't want it to be like EQ's AA system so that is still in drawing board process.

Look forward for the first EQ2 expansion this coming September...


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1 plus point about EQ character advancement is AA points. Looking forward to EQ2 how they going to make a new 'AA' system.

Thumbup
Erm what's AA? ^_^;;;

Oh hot damn... 3 different storyline sets? GODS! No luck for me then with ym incessent title collection :(
Quote:Erm what's AA? ^_^;;;

Oh hot damn... 3 different storyline sets? GODS! No luck for me then with ym incessent title collection :(
If my memory serves me correctly, AA was "alternate advancement." Gave players who maxed out their lvls another way to further lvl and customize their toons. For example, you could gain exp and use points to run faster without buffs, gain extra spells, or abilities.

You didn't have to max your lvl. You could also choose to work on the AA ability available at your lvl (started @ lvl 51 if I remember correctly).


I still have fond memories when the CS rep warned me about crashing the server. B) Several of us would cast AE buffs like mass SoW, KEI, and cleric buffs @ the Nexus or the bazaar. Lol


The 3 warring factions is a great idea but I can't help having nightmares of faction farming between the giants, dragons, and dorfs in EQ1. Gain faction to get your dorf ring, then reverse faction to get another quest item from the giants. Painful... Cry
Doubt that will happen Grendel. Checked out the faction paths in Nek and Feerot yet? I think it will follow along those routes. You can choose the "good" route (Which seems to be centering around the Marr faction) or the "evil" route (erm... I think it's argh can't recall suddenly...)
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