08-07-2004, 10:40 PM
Test
<div align=center> Testing center</div>
<p>Well, per usual, I'm bored, and my only form of entertainment
is this forum (well I could study for a final, but you know....).
So I decided to kill time and write up just about everything we know
about scouts.</p>
<p>Before I start in, I'm going to use a color coded system for a couple things:</p>
<p><font color="#ff0000">Dev Quotes </font><font color="#339900">My Personal Speculation </font><font color="#6633ff"> Info from the main site</font></p>
<p>Everything else in plain white will be an interpretation from a
quote or whatnot into a more digestible forum. In the
interpretation, the actual meaning may be construed slightly, hence why
quotes will be provided where possible.</p>
<p><strong><u><font color="#ffff00">Acronyms<br></font></u></strong>Some
rather verbose terms come up a lot while talking about scouts, so here
are some acronyms that we can try to use to make typing a bit faster:</p>
<div><strong>CW</strong> - Combat Wheel</div>
<div><strong>HO</strong> - Heroic Opportunity</div>
<div><strong>OA</strong> - Opportunistic Attacks</div>
<p><strong><u><font color="#ffff00" size="5">Function of Scouts</font></u></strong></p>
<p>-Create openings in battle by causing a "combat wheel" or "heroic opportunity" to appear. More on this later.<br>-May
be able to creat other vulnerabilities in opponents, the quotes are not
decisive on whether or not the combat wheel is the only type of opening
scouts will create.<br>-Will be able to allow the party to ambush, or sneak attack a group of opponents.</p>
<blockquote dir="ltr">
<p><font color="#ff0000">"One of the scout's primary functions is
creating vulnerabilities in the opponent. These vulnerabilities allow
both themselves and their groupmates to increase their damage output. </font></p>
<p><font color="#ff0000">A scout my allow the party to take a foe by
surprise, weaken them during the course of the fight, or set up a coup
de grace that ends the battle."-Moorgard*</font></p></blockquote>
<p>-Group movement buff for all scouts, called "Gift of the Pathfinder" No Selo's, sorry bards :-p<br>-Stealth for the entire party and themselves.<br>-Can
"evac" or move groups out of danger when they have "bitten off more
than they can chew" (Also, the July 2004 PC Gamer had a more
specific evac refference than the following quote)</p>
<blockquote dir="ltr">
<p><font color="#ff0000">"Scouts are also about movement. They're the
ones who can guide you through dangerous dungeons--and, perhaps more
importantly, they're the ones who get you out again."-Moorgard*</font></p></blockquote>
<p>-Can do "opportunistic damage", <font color="#339900">probably similar to backstab in EQLive, but requiring power.</font></p>
<blockquote dir="ltr">
<p><font color="#ff0000">"Doing opportunistic damage is definitely one of the key roles of the Scout."-Moorgard*</font></p></blockquote>
<p>-Unlocking chests and doors.</p>
<div align=center> Testing center</div>
<p>Well, per usual, I'm bored, and my only form of entertainment
is this forum (well I could study for a final, but you know....).
So I decided to kill time and write up just about everything we know
about scouts.</p>
<p>Before I start in, I'm going to use a color coded system for a couple things:</p>
<p><font color="#ff0000">Dev Quotes </font><font color="#339900">My Personal Speculation </font><font color="#6633ff"> Info from the main site</font></p>
<p>Everything else in plain white will be an interpretation from a
quote or whatnot into a more digestible forum. In the
interpretation, the actual meaning may be construed slightly, hence why
quotes will be provided where possible.</p>
<p><strong><u><font color="#ffff00">Acronyms<br></font></u></strong>Some
rather verbose terms come up a lot while talking about scouts, so here
are some acronyms that we can try to use to make typing a bit faster:</p>
<div><strong>CW</strong> - Combat Wheel</div>
<div><strong>HO</strong> - Heroic Opportunity</div>
<div><strong>OA</strong> - Opportunistic Attacks</div>
<p><strong><u><font color="#ffff00" size="5">Function of Scouts</font></u></strong></p>
<p>-Create openings in battle by causing a "combat wheel" or "heroic opportunity" to appear. More on this later.<br>-May
be able to creat other vulnerabilities in opponents, the quotes are not
decisive on whether or not the combat wheel is the only type of opening
scouts will create.<br>-Will be able to allow the party to ambush, or sneak attack a group of opponents.</p>
<blockquote dir="ltr">
<p><font color="#ff0000">"One of the scout's primary functions is
creating vulnerabilities in the opponent. These vulnerabilities allow
both themselves and their groupmates to increase their damage output. </font></p>
<p><font color="#ff0000">A scout my allow the party to take a foe by
surprise, weaken them during the course of the fight, or set up a coup
de grace that ends the battle."-Moorgard*</font></p></blockquote>
<p>-Group movement buff for all scouts, called "Gift of the Pathfinder" No Selo's, sorry bards :-p<br>-Stealth for the entire party and themselves.<br>-Can
"evac" or move groups out of danger when they have "bitten off more
than they can chew" (Also, the July 2004 PC Gamer had a more
specific evac refference than the following quote)</p>
<blockquote dir="ltr">
<p><font color="#ff0000">"Scouts are also about movement. They're the
ones who can guide you through dangerous dungeons--and, perhaps more
importantly, they're the ones who get you out again."-Moorgard*</font></p></blockquote>
<p>-Can do "opportunistic damage", <font color="#339900">probably similar to backstab in EQLive, but requiring power.</font></p>
<blockquote dir="ltr">
<p><font color="#ff0000">"Doing opportunistic damage is definitely one of the key roles of the Scout."-Moorgard*</font></p></blockquote>
<p>-Unlocking chests and doors.</p>